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/* Copyright (C) 2005-2022 Free Software Foundation, Inc. Contributed by Richard Henderson <rth@redhat.com>.
This file is part of the GNU Offloading and Multi Processing Library (libgomp).
Libgomp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Under Section 7 of GPL version 3, you are granted additional permissions described in the GCC Runtime Library Exception, version 3.1, as published by the Free Software Foundation.
You should have received a copy of the GNU General Public License and a copy of the GCC Runtime Library Exception along with this program; see the files COPYING3 and COPYING.RUNTIME respectively. If not, see <http://www.gnu.org/licenses/>. */
/* This file contains system specific routines related to counting online processors and dynamic load balancing. It is expected that a system may well want to write special versions of each of these.
The following implementation uses a mix of POSIX and BSD routines. */
#include "libgomp.h" #include <unistd.h> #include <stdlib.h> #ifdef HAVE_GETLOADAVG # ifdef HAVE_SYS_LOADAVG_H # include <sys/loadavg.h> # endif #endif #ifdef HAVE_SYS_SYSCTL_H # include <sys/sysctl.h> #endif
static int get_num_procs (void) { #ifdef _SC_NPROCESSORS_ONLN return sysconf (_SC_NPROCESSORS_ONLN); #elif defined HW_NCPU int ncpus = 1; size_t len = sizeof(ncpus); sysctl((int[2]) {CTL_HW, HW_NCPU}, 2, &ncpus, &len, NULL, 0); return ncpus; #else return 0; #endif }
/* At startup, determine the default number of threads. It would seem this should be related to the number of cpus online. */
void gomp_init_num_threads (void) { int ncpus = get_num_procs ();
if (ncpus > 0) gomp_global_icv.nthreads_var = ncpus; }
/* When OMP_DYNAMIC is set, at thread launch determine the number of threads we should spawn for this team. */ /* ??? I have no idea what best practice for this is. Surely some function of the number of processors that are *still* online and the load average. Here I use the number of processors online minus the 15 minute load average. */
unsigned gomp_dynamic_max_threads (void) { unsigned n_onln, loadavg; unsigned nthreads_var = gomp_icv (false)->nthreads_var;
n_onln = get_num_procs (); if (!n_onln || n_onln > nthreads_var) n_onln = nthreads_var;
loadavg = 0; #ifdef HAVE_GETLOADAVG { double dloadavg[3]; if (getloadavg (dloadavg, 3) == 3) { /* Add 0.1 to get a kind of biased rounding. */ loadavg = dloadavg[2] + 0.1; } } #endif
if (loadavg >= n_onln) return 1; else return n_onln - loadavg; }
int omp_get_num_procs (void) { int ncpus = get_num_procs (); if (ncpus <= 0) ncpus = gomp_icv (false)->nthreads_var; return ncpus; }
ialias (omp_get_num_procs)
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