Viewing file: ld3_f16.c (5.69 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
/* { dg-final { check-function-bodies "**" "" "-DCHECK_ASM" { target { ! ilp32 } } } } */
#include "test_sve_acle.h"
/* ** ld3_f16_base: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_f16_base, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0), z0 = svld3 (p0, x0))
/* ** ld3_f16_index: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, x1, lsl 1\] ** ret */ TEST_LOAD (ld3_f16_index, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 + x1), z0 = svld3 (p0, x0 + x1))
/* Moving the constant into a register would also be OK. */ /* ** ld3_f16_1: ** incb x0 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_f16_1, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 + svcnth ()), z0 = svld3 (p0, x0 + svcnth ()))
/* Moving the constant into a register would also be OK. */ /* ** ld3_f16_2: ** incb x0, all, mul #2 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_f16_2, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 + svcnth () * 2), z0 = svld3 (p0, x0 + svcnth () * 2))
/* ** ld3_f16_3: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #3, mul vl\] ** ret */ TEST_LOAD (ld3_f16_3, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 + svcnth () * 3), z0 = svld3 (p0, x0 + svcnth () * 3))
/* ** ld3_f16_21: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #21, mul vl\] ** ret */ TEST_LOAD (ld3_f16_21, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 + svcnth () * 21), z0 = svld3 (p0, x0 + svcnth () * 21))
/* ** ld3_f16_24: ** addvl (x[0-9]+), x0, #24 ** ld3h {z0\.h - z2\.h}, p0/z, \[\1\] ** ret */ TEST_LOAD (ld3_f16_24, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 + svcnth () * 24), z0 = svld3 (p0, x0 + svcnth () * 24))
/* Moving the constant into a register would also be OK. */ /* ** ld3_f16_m1: ** decb x0 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_f16_m1, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 - svcnth ()), z0 = svld3 (p0, x0 - svcnth ()))
/* Moving the constant into a register would also be OK. */ /* ** ld3_f16_m2: ** decb x0, all, mul #2 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_f16_m2, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 - svcnth () * 2), z0 = svld3 (p0, x0 - svcnth () * 2))
/* ** ld3_f16_m3: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #-3, mul vl\] ** ret */ TEST_LOAD (ld3_f16_m3, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 - svcnth () * 3), z0 = svld3 (p0, x0 - svcnth () * 3))
/* ** ld3_f16_m24: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #-24, mul vl\] ** ret */ TEST_LOAD (ld3_f16_m24, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 - svcnth () * 24), z0 = svld3 (p0, x0 - svcnth () * 24))
/* ** ld3_f16_m27: ** addvl (x[0-9]+), x0, #-27 ** ld3h {z0\.h - z2\.h}, p0/z, \[\1\] ** ret */ TEST_LOAD (ld3_f16_m27, svfloat16x3_t, float16_t, z0 = svld3_f16 (p0, x0 - svcnth () * 27), z0 = svld3 (p0, x0 - svcnth () * 27))
/* ** ld3_vnum_f16_0: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_vnum_f16_0, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, 0), z0 = svld3_vnum (p0, x0, 0))
/* Moving the constant into a register would also be OK. */ /* ** ld3_vnum_f16_1: ** incb x0 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_vnum_f16_1, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, 1), z0 = svld3_vnum (p0, x0, 1))
/* Moving the constant into a register would also be OK. */ /* ** ld3_vnum_f16_2: ** incb x0, all, mul #2 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_vnum_f16_2, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, 2), z0 = svld3_vnum (p0, x0, 2))
/* ** ld3_vnum_f16_3: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #3, mul vl\] ** ret */ TEST_LOAD (ld3_vnum_f16_3, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, 3), z0 = svld3_vnum (p0, x0, 3))
/* ** ld3_vnum_f16_21: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #21, mul vl\] ** ret */ TEST_LOAD (ld3_vnum_f16_21, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, 21), z0 = svld3_vnum (p0, x0, 21))
/* ** ld3_vnum_f16_24: ** addvl (x[0-9]+), x0, #24 ** ld3h {z0\.h - z2\.h}, p0/z, \[\1\] ** ret */ TEST_LOAD (ld3_vnum_f16_24, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, 24), z0 = svld3_vnum (p0, x0, 24))
/* Moving the constant into a register would also be OK. */ /* ** ld3_vnum_f16_m1: ** decb x0 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_vnum_f16_m1, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, -1), z0 = svld3_vnum (p0, x0, -1))
/* Moving the constant into a register would also be OK. */ /* ** ld3_vnum_f16_m2: ** decb x0, all, mul #2 ** ld3h {z0\.h - z2\.h}, p0/z, \[x0\] ** ret */ TEST_LOAD (ld3_vnum_f16_m2, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, -2), z0 = svld3_vnum (p0, x0, -2))
/* ** ld3_vnum_f16_m3: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #-3, mul vl\] ** ret */ TEST_LOAD (ld3_vnum_f16_m3, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, -3), z0 = svld3_vnum (p0, x0, -3))
/* ** ld3_vnum_f16_m24: ** ld3h {z0\.h - z2\.h}, p0/z, \[x0, #-24, mul vl\] ** ret */ TEST_LOAD (ld3_vnum_f16_m24, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, -24), z0 = svld3_vnum (p0, x0, -24))
/* ** ld3_vnum_f16_m27: ** addvl (x[0-9]+), x0, #-27 ** ld3h {z0\.h - z2\.h}, p0/z, \[\1\] ** ret */ TEST_LOAD (ld3_vnum_f16_m27, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, -27), z0 = svld3_vnum (p0, x0, -27))
/* Using MUL to calculate an index would also be OK. */ /* ** ld3_vnum_f16_x1: ** cntb (x[0-9]+) ** madd (x[0-9]+), (x1, \1|\1, x1), x0 ** ld3h {z0\.h - z2\.h}, p0/z, \[\2\] ** ret */ TEST_LOAD (ld3_vnum_f16_x1, svfloat16x3_t, float16_t, z0 = svld3_vnum_f16 (p0, x0, x1), z0 = svld3_vnum (p0, x0, x1))
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