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Viewing file:     struct-align-1_y.c (2.45 KB)      -rw-r--r--
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/* { dg-options "-Wno-psabi" { target { { i?86-*-* x86_64-*-* } && ilp32 } } } */

#include "compat-common.h"
#include "struct-align-1.h"

#define TEST(NAME)                        \
extern char v1_##NAME;                        \
extern double v2_##NAME;                    \
extern int v3_##NAME;                        \
                                \
extern struct B1_##NAME b1_##NAME, ab1_##NAME[2];        \
extern struct B2_##NAME b2_##NAME, ab2_##NAME[2];        \
extern struct B3_##NAME b3_##NAME, ab3_##NAME[2];        \
                                \
extern void pass1_##NAME (struct B1_##NAME);            \
extern void pass2_##NAME (struct B2_##NAME);            \
extern void pass3_##NAME (struct B3_##NAME);            \
extern struct B1_##NAME return1_##NAME (void);            \
extern struct B2_##NAME return2_##NAME (void);            \
extern struct B3_##NAME return3_##NAME (void);            \
                                \
void                                \
checkp1_##NAME (struct B1_##NAME *p)                \
{                                \
  if (p->c != v1_##NAME)                    \
    DEBUG_CHECK;                        \
  if (p->d != v2_##NAME)                    \
    DEBUG_CHECK;                        \
}                                \
                                \
void                                \
checkp2_##NAME (struct B2_##NAME *p)                \
{                                \
  if (p->c != v1_##NAME)                    \
    DEBUG_CHECK;                        \
  if (p->a2.d != v2_##NAME)                    \
    DEBUG_CHECK;                        \
}                                \
                                \
void                                \
checkp3_##NAME (struct B3_##NAME *p)                \
{                                \
  if (p->c != v1_##NAME)                    \
    DEBUG_CHECK;                        \
  if (p->a3.d != v2_##NAME)                    \
    DEBUG_CHECK;                        \
  if (p->a3.i != v3_##NAME)                    \
    DEBUG_CHECK;                        \
}                                \
                                \
void                                \
test_##NAME (void)                        \
{                                \
  struct B1_##NAME s1;                        \
  struct B2_##NAME s2;                        \
  struct B3_##NAME s3;                        \
  DEBUG_FPUTS (DESC_##NAME);                    \
  DEBUG_NL;                            \
  DEBUG_FPUTS ("  global variable");                \
  checkp1_##NAME (&b1_##NAME);                    \
  checkp2_##NAME (&b2_##NAME);                    \
  checkp3_##NAME (&b3_##NAME);                    \
  DEBUG_NL;                            \
  DEBUG_FPUTS ("  global array");                \
  checkp1_##NAME (&ab1_##NAME[1]);                \
  checkp2_##NAME (&ab2_##NAME[1]);                \
  checkp3_##NAME (&ab3_##NAME[1]);                \
  DEBUG_NL;                            \
  DEBUG_FPUTS ("  argument");                    \
  pass1_##NAME (b1_##NAME);                    \
  pass2_##NAME (b2_##NAME);                    \
  pass3_##NAME (b3_##NAME);                    \
  DEBUG_NL;                            \
  DEBUG_FPUTS ("  function result");                \
  s1 = return1_##NAME ();                    \
  checkp1_##NAME (&s1);                        \
  s2 = return2_##NAME ();                    \
  checkp2_##NAME (&s2);                        \
  s3 = return3_##NAME ();                    \
  checkp3_##NAME (&s3);                        \
  DEBUG_NL;                            \
}

TEST (orig)
#ifndef SKIP_ATTRIBUTE
TEST (p_all)
TEST (p_inner)
TEST (p_outer)
TEST (a_max)
TEST (m_outer_p_inner)
TEST (m_inner_p_outer)
#endif

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