Viewing file: fold-vec-cmp-float.c (1.04 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
/* Verify that overloaded built-ins for vec_cmp with float inputs for VSX produce the right code. */
/* { dg-do compile } */ /* { dg-require-effective-target powerpc_vsx_ok } */ /* { dg-options "-mvsx -O2" } */
#include <altivec.h>
vector bool int test1_eq (vector float x, vector float y) { return vec_cmpeq (x, y); }
vector bool int test1_ge (vector float x, vector float y) { return vec_cmpge (x, y); }
vector bool int test1_gt (vector float x, vector float y) { return vec_cmpgt (x, y); }
vector bool int test1_le (vector float x, vector float y) { return vec_cmple (x, y); }
vector bool int test1_lt (vector float x, vector float y) { return vec_cmplt (x, y); }
vector bool int test1_ne (vector float x, vector float y) { return vec_cmpne (x, y); }
/* { dg-final { scan-assembler-times "xvcmpeqsp" 2 } } */ /* { dg-final { scan-assembler-times "xvcmpgtsp" 2 } } */ /* { dg-final { scan-assembler-times "xvcmpnesp" 0 } } */ /* { dg-final { scan-assembler-times "xvcmpgesp" 2 } } */ /* { dg-final { scan-assembler-times "fcmpu" 0 } } */
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